Coding (Online Program)

1. Game and Animation

Scratch is a block-based visual programming language and it is a great educational tool for coding. Users can program by dragging blocks instead of using syntax keyboards. Scratch can be used to create interesting games, animated works, and also program some hardware robots.

Some of the projects programmed by our students:
1. e-Card

2. Flower Blossom

3. Snowing

4. Fireworks

5. Fractal Trees

6. Magic Spot

7. Spinning Spiral

8. Racing Game

9. Fortune Teller

10. Bring Me Home

11. Cleaning Windows

12. Star Walker
and many more.....

2. MIT App Inventor: Mobile App. Development

MIT App. Inventor is the platform where anyone can build their own mobile apps on Android and iOS. Use the App Inventor to accelerate mobile apps development with a cool feature called live testing. Live testing is the ability to change and update your app in real-time with the changes you make on the platform.

Lesson 1
Introduction to the MIT APP Inventor software and explores the multifacated role of the mobile app developer by examining design processes and techniques used to turn an app idea into a prototype.

Lesson 2
Build a game that integrates components and properties to design the user interface and puzzle-like blocks to code the behavior of the game. Student will also learn how to code how to create buttons that start or reset play, move an object, change the object's direction, end the game, and end the game.

Lesson 3
Debugging and expanding the app with more complex features like code a scoring mechanism, display the score, increase the speed of the object, create levels, increase the difficulty of the game and debug by updating the play and reset buttons.

Lesson 4 and 5
Create and code an event app that allows users to enter guests information and display of event information. The app will teach you how to include images and artwork, create a navigation menu, use the Backpack tool and multiple screen, expand the use of labels and include a map component.

3. Python For Beginner

When you learn how to program, you can improve your creativity, problem-solving abilities, and reasoning skills. Programmers always have the opportunity to create or build something from nothing. They can turn logic in to a code that helps a machine perform actions and functions that it will normally not do. They also spend time trying to understand why a specific code has not worked or what they can do better to improve how the machine works.

Programming is a challenging and fun activity, and the skills that you develop through programming will help you in school and work. You don't necessarily have to work with computers to make use of the skills that you develop, though. If nothing else, you can program to make good use of your time.

1. Algorithm
2. Variables
3. Strings, Lists, Tuples, Maps
4. Drawing with 'Turtle'
5. Asking the Right Questions
6. Using Loops
7. Working with Functions and Modules
8. Complex Programs
9. Building Games 1 Using Arcade
10. Building Game 2
11. Building Game 3
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